I'm Vladyslav Silchuk, a passionate 3D Environment Artist with over 5 years of industry experience.
My journey started at a small indie studio and then expanded to Room 8 Studio, where I got my first experience of working on AAA projects. This led to a pivotal role as Senior Environment Artist at 4A Games, where I contributed to some of the most innovative game environments for AAA games. Later, I had the honor of serving as Lead Environment Artist, driving creative excellence and inspiring my team.
Throughout my career, I've had the privilege of working on Control, CrossFire X, Metro: Exodus, and the next Metro game. These experiences have not only honed my craft, but deepened my passion for pushing the boundaries of virtual world creation.
Feel free to reach out to me for networking, opportunities, or just to chat about the ever-evolving world of 3D Environment Art.
Working on props and environment for post-apocalyptic FPS